Dragon’s Dogma 2 Developer Capcom Says They’ll Fix PC Frame Rate Issues

PC frame rate issues to be fixed by Dragon's Dogma 2 developer Capcom, and we've got the details here!
Dragons Dogma 2 Eagle Attack
Image: Capcom

Capcom’s highly anticipated game Dragon’s Dogma 2 has been released with major frame rate problems on PC, PlayStation 5, and Xbox Series X|S. Some reviewers have even reported feeling sick while playing due to the performance issues, which have overshadowed an otherwise well-received game.

Capcom has acknowledged that there are frame rate issues on PC and has stated that they are looking into solutions. The company has attributed the performance problems to the game’s heavy CPU demands, specifically how it handles non-playable characters (NPCs). A Capcom representative reassured IGN that they were actively fixing the issue.

“In Dragon’s Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate. We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future.”

Capcom Statement

Unfortunately, Dragon’s Dogma 2 does not have the graphics customization options that many modern games offer. This would allow players to prioritize performance over visual quality. The game director, Hideaki Itsuno, had previously mentioned that the game would have an uncapped frame rate, targeting approximately 30 frames per second or higher on consoles.

Capcom is looking into improving the PC version of the game, but there’s no set timeline for when these changes will be made. It’s not clear if console players will also get these improvements because some say that it affects all consoles, not just PCs. Players excited about Dragon’s Dogma 2 might have to deal with inconsistent frame rates for now, hoping that Capcom will make the game smoother in the future.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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