Dragon’s Dogma 2 Game Director Says You’ll Be ‘Surprised by What’s Happening’ in Just 15 Minutes of Gameplay

The game director for Dragon's Dogma 2 gave an example of what happened to him in 15 minutes of gameplay but also what happened to his team members on other occasions. We have the information here!
Dragons Dogma 2 Lion Knight In Village
Image: CAPCOM Co., Ltd.

Game Director Hideki Itsuno spoke about how the game’s rules and systems interact with each other to create unique and unexpected encounters in Edge Magazine issue 391. It sounds incredible and his example is just one of many apparently.

As found by GamesRadar, Itsuno told Edge Magazine the story of a time when he was playtesting the game and encountered a cave troll. He was quickly beaten down and decided to run away. To quote Itsuno:

“I was just running away for lack of anything better to do. But it kept following me. I didn’t know how I was going to survive”

Hideki Itsuno

He eventually got to a nearby village, hoping to lose it in the chaos of people running but got a surprise. The villagers didn’t panic as you’d expect, instead, they took on the troll themselves. They started clambering up the troll’s sides and eventually overwhelmed it with numbers.

Itsuno said that the event felt like a scripted event, but it wasn’t. It was entirely dynamic, and it happened because of how the game’s systems interact with each other. It happened because of the rules they gave the world, and the sandbox works together to do this incredibly well.

This is just one example of the kind of chaos that players can expect to see in Dragon’s Dogma 2. Producer Yoshiaki Hirabayashi has said that even the developers themselves are surprised by what happens in the game.

When they were developing a 15-minute demo for events like the Tokyo Game Show, he remembered team members asking him to see what happened to them. Hirabayashi said, “Even within such a tiny portion of the game we keep being surprised by what’s happening, even though we’re the ones who originally designed the possibility space.”

That means you could likely have your own kind of chaos in only 15 minutes of playing the game. This excludes any kind of tutorial, but the original didn’t have one. A lot of things in the original felt repetitive, so it’s nice to see the environment has its own world instead of waiting for you to discover it.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

Comments

Leave a Comment

All comments go through a moderation process, and should be approved in a timely manner. To see why your comment might not have been approved, check out our Comment Rules page!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Page was generated in 1.3594119548798