Elden Ring Original Intro Began On Beach, According To Datamine

Elden Ring originally may have had a different intro, and we've got it here!
Elden Ring Warrior With Thorns Growing Out Of Him
Image: From Software

A recent datamined discovery uncovered an interesting change in the development of Elden Ring. Initially, the popular open-world game was supposed to start with players washed up on a desolate beach in Limgrave. However, the current opening sequence has the player waking up in the Stranded Graveyard after a deadly fall. It feels like washing up on a beach would have had less of a story reason behind it.

Dataminer Sekiro Dubi discovered and revealed this alternate intro. Upon analyzing cutscenes, Dubi identified a difference between the location ID linked to Melina’s encounter with the player and the actual in-game setting. Further examination, including referencing the Network Test build of Elden Ring, revealed a note from Japanese developers stating “(disable) respawn point for game start.” This indicates that the initial plan may have been for players to start their journey from a beach in West Limgrave (Thanks, Eurogamer).

YouTube video

Sekiro Dubi was able to restore the cutscene partially but had to use alternative dialogue. The original opening now offers a clearer narrative flow, reflecting the Tarnished’s fall from the Chapel of Anticipation. It also provides a more logical explanation for Melina and Torrent discovering the player.

FromSoftware probably decided not to start the game on the beach for gameplay reasons. Starting on a beach would have given players too much freedom initially, making it easier to miss the important tutorial area, the Cave of Knowledge. Also, the big reveal of The Lands Between after leaving the cave would have been less impactful.

This kind of thing is to be expected. I wouldn’t say many games know exactly where you’re going to start from the beginning and likely change that spot often through development. The idea of keeping players in an area where they can learn the game is a good one.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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