Germany Increases Support For Game Development

Germany expands support for game development; already supporting with the substantial grant program and awards ceremony.
German Games Association Winners Celebration
Image: German Games Association

The German government is making considerable efforts to support a stronger game development industry within the country. Michael Kellner, Parliamentary State Secretary at Germany’s Federal Ministry for Economic Affairs and Climate Action, expressed a clear intention to create globally recognized games similar to Baldur’s Gate 3 at this year’s German Computer Game Awards.

The ceremony featured major wins for games developed in Germany (Thanks, PCG). Everspace 2 was awarded the coveted “Best German Game” prize and received a substantial €100,000 prize. I’ve played Everspace 2, and to me, that means there wasn’t that much competition. However, that looks like it will change.

The German government launched a grant program in 2020 to support game development in Germany. The program offers non-repayable grants for prototypes and full productions, covering up to 50% of significant development costs for eligible companies with operations in Germany. Additional subsidies may also be available beyond the federal grant.

The games industry emphasizes its cultural value, with projects requiring to pass a “cultural test” to be eligible for funding. Companies must also show a secure financial plan for proposed game projects to receive support.

“What is to be funded?

  • The development of prototypes and productions.
  • Co-developments as well as substantial portings and extensions.
  • For prototypes, funding-eligible development costs must be between 30,000 and 400,000 euros.
  • For productions, funding-eligible development costs must be at least 100,000 euros.”
The German Games Industry Association

The German Games Industry Association is looking to the achievements of similar programs in other countries such as Canada, the UK, and France. These programs have aided in the establishment of successful game development sectors. Germany aims to follow suit, ultimately striving to grow its domestic market share and generate more jobs in game development.

This industry is growing rapidly, even today, and so another country jumping on board would only be good. With the government’s backing, it may also mean fewer layoffs than we’ve been seeing.

The significant funding provided and the government’s intention for Germany to create major titles like Baldur’s Gate 3 demonstrate a strong dedication to revitalizing the industry. It’s uncertain whether this will result in the next globally successful RPG franchise coming from German studios.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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