Halo Infinite Battle Royale Project Reportedly Cancelled

It has been reported that the Halo Infinite Battle Royale project has been cancelled.
Halo Infinite Ships Shooting At Each Other In Map
Image: 343 Industries

The long-rumored Halo battle royale project, codenamed Project Tatanka, appears to have been scrapped, according to a report from the XboxEra podcast and subsequent confirmation by gaming news outlet Eurogamer. Reliable insider Shpeshal_Nick broke the news on The XboxEra Podcast, claiming the project is no longer in development.

According to the podcast, Project Tatanka had been in development for over two years, with nearly 100 developers dedicated to the project. Halo developer Certain Affinity openly discussed the project in late 2022, calling it a “big and new” venture for the franchise. Initial reports suggested it would be a battle royale mode, though later rumors hinted at potential shifts in direction (thanks, Eurogamer).

The cancellation could be because Halo Infinite and its developer, 343 Industries, have not done as well as many would have expected. The game launched in December 2021 to critical acclaim but has since faced criticism for delayed features, a thin content roadmap, and ongoing development issues. 343 Industries underwent a leadership shakeup and experienced significant layoffs in January 2024, further fueling speculation about the project’s fate.

While Project Tatanka’s cancellation remains unconfirmed by official sources, the available evidence suggests the ambitious venture is no longer part of Halo Infinite’s future. Remember that this wasn’t confirmed anyway, but it was well-known, and many insiders said it was coming. This decision could reflect 343 Industries’ current focus on addressing existing challenges with the game and potentially realigning their development priorities within the Halo franchise.

I honestly believed that Halo Infinite needed a battle royale-type mode. The game modes they have now are fun but are pretty dated. Really, it’s the fun of being able to defeat multiple opponents that has everyone happy. Since the mode isn’t coming, we’ll have to wait and see what Microsoft has planned to shake things up in the series.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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