Helldivers 2 Director Says They Tried Not To Make Game Pay To Win

Helldivers 2 director says the game has fair monetization.
Helldivers 2 White Armor
Image: Arrowhead Game Studios

A recent statement from Johan Pilestedt, the director of Helldivers 2, shed light on the game’s monetization approach. Pilestedt emphasized the team’s efforts to avoid a pay-to-win model, acknowledging that while items in the game are functionally different, the only item categorized as pay-to-win is the revolver.

According to Pilestedt, the developers tried their best not to make the game pay to win. He said the only weapon paid for is the revolver, but it is not particularly powerful. Fortunately, the game allows players to get the super credits needed to purchase anything through the game.

This distinction comes as the game offers players the ability to earn super credits, a premium currency used to purchase a ‘Steeled Veterans Warbond’ battle pass, by playing the game.

Pilestedt expressed a desire to provide players with the choice to support the title without enforcing any obligation. In response to concerns about the game’s approach to monetization, he highlighted the belief that games need to earn their right to charge players. This is in line with the team’s stance on not compelling any individual to make purchases.

“‘You have to earn the right to monetize’ – I truly believe that. If people want to support this title they have an option, but we are never forcing anyone to do so.”

Johan Pilestedt

The game’s deputy game director, Sagar Beroshi, also addressed the issue, stating that the Warbonds system is not pay-to-win or driven by fear of missing out (FOMO). The accumulation of gear in the Warbonds will not lead to the retirement of earlier versions, allowing players the flexibility to complete them at their convenience.

For those who don’t know, Warbonds in HELLDIVERS 2 are a form of in-game currency used to unlock gear and items. They are obtained through the purchase of Super Credits from the in-game store or by discovering them during missions.

Once acquired, Warbonds grant access to unlockable content, which can be obtained using Medals earned through completing objectives, missions, and operations. The system is designed to provide players with a stream of unlockable gear without retiring earlier Warbonds as new ones are released. Warbonds are not a pay-to-win system, and the available items offer various tactical gameplay advantages.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

Comments

Leave a Comment

All comments go through a moderation process, and should be approved in a timely manner. To see why your comment might not have been approved, check out our Comment Rules page!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Page was generated in 1.3224370479584