How to upgrade an ability in Nobody Saves the World

Upgrading abilities is crucial for progression in Nobody Saves the World. Here's how to do it.
Featured Nobody Saves The World Upgrade Abilities

Nobody Saves the World is a top-down action RPG from the developers behind the beloved Guacamelee! franchise. As is the case with most dungeon crawlers, there is a lot of grinding to be done. In this guide, we will walk you through the process of upgrading an ability, something which will significantly improve the grinding experience in Nobody Saves the World.

Upgrading Abilities

The core gameplay loop in Nobody Saves the World revolves around upgrading the abilities of your different characters to make them more powerful, which in return allows you to tackle the hardest enemies in the legendary dungeons.

Exploration Nobody Saves The World 1

Upgrade tokens are required to upgrade abilities in Nobody Saves the World though you won’t acquire them simply by levelling up or by completing random quests. It also doesn’t help that upgrading any ability requires at least three upgrade tokens.

Upgrade Tokens Nobody Saves The World

The only guaranteed way to earn upgrade tokens in Nobody Saves the World is by completing dungeons. The final chest in the first run of any demi dungeon will reward you with three upgrade points, whereas the final chest in the legendary dungeon reward will reward you with five upgrade points.

Upgrade tokens are also randomly dropped by various enemies and chests scattered in the game world. You can also stumble upon one just lying around on the map. Re-runs of demi dungeons may also grant ability points though they are not guaranteed to drop in the final chest of the area.

Upgrades Nobody Saves The World

That’s everything you need to know about getting upgrade points in Nobody Saves the World. Make sure to check out more of our guides in the Nobody Saves the World section of our website.

Shreyansh Katsura

Shreyansh Katsura

At 24, Shrey is often struggling between replaying his favourite video games experiences and trying what's new on the horizon. When he's not scrutinizing the intricacies of the games industry, he's thinking of the Novella he never got around to finishing.

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