Palia MMO Life Sim Lays off Huge Portion of Staff Before Full Release

Palia developer joins a wave of game industry layoffs, highlighting concerns about stability and developer well-being.
Palia Hang Glider Happy Female
Image: Singularity 6 Corporation

Singularity 6, the company creating the game Palia, has cut a large number of its staff. It’s been reported that about 35% of the team working on the game has been let go. While there is no fixed date for its full release yet, this is coming right before the Beta is expected to be released.

Singularity 6 sent a statement to IGN about the situation. The company confirmed the layoffs in this statement, highlighting their dedication to providing a top-notch experience with Palia. They said the decision was necessary for “long-term stability” and ensuring enough resources to support the game’s development. Singularity 6 promised to provide support services for those impacted, including severance packages and career guidance.

“Following Palia’s release on Steam, we evaluated the support needed to deliver the highest-quality gameplay service for long-term stability. We made the difficult decision to reduce our workforce, which impacted around 35 percent of our talented and hardworking team members. We value their contributions and are committed to supporting them throughout this process, including severance, work-placement and career guidance assistance, and retainment of all company-provided development equipment…”

Part of official statement

Palia became available for early access in October 2023 and later launched on Nintendo Switch in December. The game has received mixed feedback from players, which might have led the studio to downsize its staff. While the game shows potential, its “beta” phase suggests that more work is needed before the official release.

The job layoffs at Singularity 6 are not an isolated case. Many game studios have also experienced significant job cuts. This has sparked criticism about the sustainability of current industry practices, with calls for better and more stable work conditions for game developers.

The impact of these job cuts on Palia’s future path is uncertain. Although Singularity 6 has stated its dedication to the project, having a smaller team might cause delays or alterations in the scope of upcoming changes. This situation shows the risks and difficulties linked to game development, especially within the “live service” model, which has become more common in recent times.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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