Square Enix Lost $140 Million From Abandoning Games In Production

Square Enix scraps multiple unannounced games, suffering $140 million in losses as the company shifts development strategy.
Final Fantasy Cloud Holding Buster Sword
Image: Square Enix

In a recent financial memo, Square Enix, creators of Final Fantasy and Dragon Quest, stated that it will recognize significant losses due to canceling some undisclosed game projects. The company anticipates about $140 million (¥22.1 billion) in “content abandonment losses” for the fiscal year ending in March 2024.

In a sudden shift, Square Enix’s board of directors decided to change its strategy for creating high-definition games. During a meeting in March, they voted to become more careful in choosing which projects to develop, concentrating resources on those with greater potential for commercial success (thanks, GR). This sounds like a lot, but it’s likely the company planned on some losses, and it may mean the potential loss would have been higher had they not left certain projects.

The details of the scrapped games have not been revealed, but this announcement shows that Square Enix isn’t writing any blank checks for the time being. Square Enix appears to realize that not every game is worth investing in. They’ve decided to stop investing in smaller projects and focus on more promising releases.

Earlier this year, Square Enix’s president, Takashi Kiryu, said he wanted to expand the company’s portfolio beyond established franchises like Final Fantasy and Dragon Quest because they seem to be two big series the company is known for. However, it’s uncertain whether the recent cancellations align with this goal of cultivating a broader range of titles.

The decision to cancel these unfinished games is part of larger internal changes at Square Enix. Recent reports suggest changes in the company’s management, including the departure of a key figure in the making of Dragon Quest games. This reorganization suggests that the company may be trying to change how it makes games, but we’ll have to see how it all plays out.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

Comments

Leave a Comment

All comments go through a moderation process, and should be approved in a timely manner. To see why your comment might not have been approved, check out our Comment Rules page!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Page was generated in 1.6654300689697