Vampire Survivors Patch 1.3.0, The Chosen One, is live. Players will notice several updates, a new challenge stage, and three new achievements in this update. Some of the tweaks include the game remembering the skins you’ve been using for each character, and when you have one million gold, Eggman appears in Moongolow!
Details of the patch were obtained from Vampire Survivors’ official Steam post. We’ve included everything you need to know down below. Be sure to check out our Latest News section for more great content!
Vampire Survivors Patch 1.3.0
This update contains
- Three new achievements
- One new challenge stage
- Two new relics to get a new PowerUp and something special
Quick content walkthrough
- Reach Level 80 in Inverse Mad Forest: Unlocks Bat Country
- Find the Apoplexy relic at minute 09:00 in Bat Country: Unlocks Charm Power Up.
- Find the Chaos Malachite relic at minute 18:00 in Bat Country: Unlocks morph ability for Mortaccio
Tweaks
- Items not necessary for the Queen Sigma unlock have a yellowish background color in the Collection
- If you have at least 1M gold, the Eggman appears in Moongolow
- The game should remember the skins you’ve been using for each character
- “spoopyseason” spell should permanently unlock new skins for Mortaccio, Yatta Cavallo, Bianca Ramba, and O’Sole Meeo
- Added a team member to the credits
Full spoilers:
Bat Country
New challenge stage!
- trippy
- contains the two relics needed to unlock the Charm power-up and Mortaccio’s morph ability
- very low XP gain but high enemy density
- not many light sources, but items can be dropped by diamonds
- please remember that in stages where the background moves, there is an option to disable such movement
- pizzas appear on new runs after getting both relics. They simply allow to change the background and have no other effect
Apoplexy relic:
- unlocks Charm PowerUp. It increases enemy spawn quantity, for every single wave, by 20 per rank (max +100).
Chaos Malachite Relic
- When reaching Level 80, Mortaccio morphs into a big bone boy, and his Bone weapon evolves into Anima of Mortaccio
- He gains +2 Armor, +1 Amount, and +100 MaxHP. He fully recovers HP.
- Anima of Mortaccio fires bones just like the base Bone weapon, but the bones accelerate after every bounce. Big spinning arms appear around the player. Sometimes they detach and start flying around, dealing base damage times Amount. It’s currently obtainable only by morphing Mortaccio.
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