After a quiet period, the ambitious RPG project The Wayward Realms has reappeared with new details. Led by former Elder Scrolls developers Ted Peterson and Julian Lefay, the game is now described as a spiritual successor to the classic Elder Scrolls II: Daggerfall. The studio, OnceLost Games, aims to refresh the genre with what it calls a “Grand RPG.”
The Wayward Realms will feature a large, procedurally generated world with over one hundred islands. The setting will be an archipelago filled with political struggles as factions compete for power. Players will seek fame and fortune while encountering rival adventurers, dangerous creatures, and mythical beings. The world will include fantasy races like elves, dwarves, and others alongside humans.
The Elder Scrolls games are vastly different, with each new game appealing to a new fanbase. Skyrim appeals to most people and is the most welcoming, while Oblivion is more of a fantasy RPG than the others. Daggerfall is a grand scale, while Morrowing takes the RPG idea and runs with it. It seems like we’ll see a grand-scale RPG from this game.
The Wayward Realms will introduce a special feature: a dynamic “Game Master” system powered by AI (Thanks, GR). This AI orchestrator will respond to player choices, influencing the actions of factions and NPCs in the game world. This system aims to create distinct experiences for each player, guaranteeing that no two playthroughs will be the same. So, it may be like playing a video game with an AI dungeon master.
Since the game’s introduction, the size and complexity of the project have been a key focus. OnceLost Games recognizes The Wayward Realms’s ambitious nature, some industry experts have cautiously expressed optimism about its scope. To secure funding and assess player interest, a Kickstarter campaign for The Wayward Realms is set to launch in Spring 2024. Subsequently, the studio plans to release a prologue section of the game through Early Access.
The release date for The Wayward Realms is still unknown, but the game shows great potential for fans of expansive, old-school RPGs. With the participation of Elder Scrolls experts and a focus on large-scale, player-centered experiences, this project is worth keeping an eye on in the future.
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