Warner Bros. Disappointed with Suicide Squad Sales, Anticipates ‘Tough Year’ for Gaming Division

Suicide Squad: Kill The Justice League may have put the gaming department in a bad situation.
Suicide Squad Kill The Justice League Giant Leg Near Building
Image: Rocksteady Studios

Warner Bros. Discovery has stated that their recent release, Suicide Squad: Kill the Justice League, did not meet their sales expectations. During a financial call, Chief Financial Officer Gunnar Wiedenfels admitted that the game’s launch on February 2nd fell short of their targets. This confirms what many thought would happen after they played the game.

Specific sales figures for Suicide Squad: Kill The Justice League were not disclosed, but comments found by IGN correspond to the game’s lukewarm reception and decreasing player base. On Steam, the live-service action game peaked at 13,459 concurrent players but has since experienced a significant decline. Only 480 players are actively engaged on the platform, with a 24-hour peak of 888.

Looking forward, Warner Bros. is dealing with adapting their expectations for the year and possibly adjusting their strategy for “Suicide Squad.” Enhancing the game through updates or providing more appealing content could be vital in drawing in and keeping players. Furthermore, reassessing their live service approach for upcoming titles might be essential to ensure it provides value and maintains audience interest.

Suicide Squad looked great, not as great as Arkham Knight, but great nonetheless. The game had a repetitive shooting scheme, that’s true, but I thought it was fluid and fun. My biggest issue was the narrative. While the Arkham games were fun, they were packed with a great story.

Suicide Squad: Kill the Justice League felt like it was written by a rookie studio and made many mistakes. The story was easy to follow but hard to believe. It didn’t feel like they respected the writing that came before and made up whatever they wanted. They just did the whole series dirty. It’s an awful game; so many could see this coming, but the outcome could hurt a lot of people.

It just goes to show that when you don’t give review copies out early, it typically means the game isn’t good. It’s hard to argue with a 60 on Metacritic.

This situation may affect future investments in the gaming division. Warner Bros. could take a more careful approach or make budget adjustments in response to Suicide Squad’s underperformance. They could also lay off staff to make up for the lack of sales. We’ll have to wait and see how it all goes.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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